Rust Data

rustdata.spaceservers177.145.34.233:27017.ipynb

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Offline 177.145.34.233:28015 checked 4d ago

Toddy Dev Server

vanillamoddedcarbon

Connect

srv = rust.server("177.145.34.233:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
177.145.34.233:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 07:43 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average178/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average335/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average229/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Toddy Dev Server rank?

Over the last seven days Toddy Dev Server sits at #15,344 on player hours, in the top 69% of ranked servers.

What population does Toddy Dev Server carry?

The current row shows Toddy Dev Server offline; the last response was 4 days 7 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does Toddy Dev Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Toddy Dev Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Toddy Dev Server, and is it online now?

Toddy Dev Server is offline at this refresh; the last response came 4 days 7 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. Rust Data logged it first on 25 October 2026.

Where does Toddy Dev Server sit?

No region is published by Toddy Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 177.145.34.233:28015 is its address.

Rules, settings, map

Which settings and rules does Toddy Dev Server run?

No gather rate appears in the name: Toddy Dev Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Wipes and dates

When does Toddy Dev Server wipe, and how often?

Too few wipes are on record for Toddy Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 7 hours ago, and that is the one in play.

Tags and filters

Where does Toddy Dev Server appear among Rust Data lists and filters?

The Rust Data lists that Toddy Dev Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Toddy Dev Server hold?

These tags are published by Toddy Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Toddy Dev Server?

In Rust, F1 opens the console: type client.connect 177.145.34.233:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online