Offline 177.145.34.247:28015 checked 4d ago
Toddy Dev Server
Connect
srv = rust.server("177.145.34.247:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 21:48 UTC10d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 177.145.34.247:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:03 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 107/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 36/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 114/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Population data
How does Toddy Dev Server compare in the rankings?
Rank #15,268 on seven-day player hours for Toddy Dev Server, within the top 68% of all ranked servers.
What population does Toddy Dev Server carry?
The current row shows Toddy Dev Server offline; the last response was 4 days 13 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does Toddy Dev Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Toddy Dev Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Toddy Dev Server, and is it up?
Toddy Dev Server is offline at this refresh; the last response came 4 days 13 hours ago. Uptime of 32% across the last 7 full days: 53 hours of 168. Rust Data logged it first on 18 October 2026.
In which location is Toddy Dev Server hosted?
There is no region published for Toddy Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 177.145.34.247:28015 is its address.
Settings and map
Which rules apply on Toddy Dev Server, and what settings?
The name Toddy Dev Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does Toddy Dev Server wipe, and how often?
Too few wipes are on record for Toddy Dev Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 15 hours ago, and that is the one in play.
On Toddy Dev Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 24 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Toddy Dev Server appear among Rust Data lists and filters?
On Rust Data, Toddy Dev Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Toddy Dev Server?
These tags are published by Toddy Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Toddy Dev Server?
The manual route: launch Rust, F1, then client.connect 177.145.34.247:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.