Offline 177.145.35.25:28015 checked 4d ago
Toddy Dev Server
Connect
srv = rust.server("177.145.35.25:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 177.145.35.25:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 07:43 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 182/215 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Toddy Dev Server rank?
Over the last seven days Toddy Dev Server sits at #15,284 on player hours, in the top 69% of ranked servers.
What population does Toddy Dev Server carry?
Offline now for Toddy Dev Server, with the last sample 4 days 16 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Toddy Dev Server run?
Rust network protocol 2635 and build 168909 on Linux is what Toddy Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Toddy Dev Server, and is it up?
The latest sample has Toddy Dev Server offline, with a last sighting 4 days 16 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Its earliest recorded date in Rust Data is 25 October 2026.
Which location does Toddy Dev Server run from?
For Toddy Dev Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 177.145.35.25:28015 is its address.
Rules, settings, map
Which rules apply on Toddy Dev Server, and what settings?
You will not find a gather rate in the string Toddy Dev Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Wipe data
On what schedule does Toddy Dev Server wipe?
A rhythm cannot be read from the wipes of Toddy Dev Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 17 hours ago.
Tags, lists
Which Rust Data filters and lists contain Toddy Dev Server?
These Rust Data lists include Toddy Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Toddy Dev Server hold?
These tags are published by Toddy Dev Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Toddy Dev Server?
The manual route: launch Rust, F1, then client.connect 177.145.35.25:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.