Offline 177.145.35.71:28015 checked 4d ago
Toddy Dev Server
Connect
srv = rust.server("177.145.35.71:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 177.145.35.71:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 07:43 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 176/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 118/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 246/700 |
Quick answers
From the figures on this page.
Population
How does Toddy Dev Server compare in the rankings?
Rank #15,335 on seven-day player hours for Toddy Dev Server, within the top 69% of all ranked servers.
How many players does Toddy Dev Server hold at once?
Toddy Dev Server returns no live count at this refresh, having last been seen 4 days 6 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Toddy Dev Server run?
Rust network protocol 2635 and build 168909 on Linux is what Toddy Dev Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Toddy Dev Server up, and what does its uptime show?
Toddy Dev Server is offline at this refresh; the last response came 4 days 6 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. The first row Rust Data holds for it is dated 25 October 2026.
Where does Toddy Dev Server sit?
For Toddy Dev Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 177.145.35.71:28015.
Map and rules
Which settings and rules does Toddy Dev Server run?
The name Toddy Dev Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Wipe data
On what schedule does Toddy Dev Server wipe?
The record for Toddy Dev Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 6 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Toddy Dev Server?
On Rust Data, Toddy Dev Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Toddy Dev Server?
The game's server browser reads these tags from Toddy Dev Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Toddy Dev Server?
The manual route: launch Rust, F1, then client.connect 177.145.35.71:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.