Rust Data

rustdata.spaceservers177.22.166.213:28117.ipynb

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Offline 177.22.166.213:28115 checked 1d ago

Marte6 Server

moddedoxide

Connect

srv = rust.server("177.22.166.213:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #7,164 # top 32%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0014:0016:0018:0020:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
177.22.166.213:28115
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 05:42 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average154/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average72/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Quick answers

From the figures on this page.

Population

How does Marte6 Server compare in the rankings?

Player hours over seven days put Marte6 Server at #7,164, in the top 32% of the ranked set.

How many players does Marte6 Server hold at once?

Offline now for Marte6 Server, with the last sample 36 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.

About the server

Which Rust version is Marte6 Server on?

Rust network protocol 2635 and build 168909 on Windows is what Marte6 Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Marte6 Server up, and what does its uptime show?

The latest sample has Marte6 Server offline, with a last sighting 36 hours ago. 15 of 48 hours up over the last 2 full days, or 31%. Rust Data logged it first on 26 October 2026.

In which location is Marte6 Server hosted?

For Marte6 Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 177.22.166.213:28115.

Rules, settings, map

Which rules apply on Marte6 Server, and what settings?

No gather rate appears in the name: Marte6 Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Marte6 Server selected?

Marte6 Server runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Marte6 Server wipe?

A rhythm cannot be read from the wipes of Marte6 Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 5 hours ago.

Lists and tags

Which lists on Rust Data hold Marte6 Server, and which filters?

On Rust Data, Marte6 Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Marte6 Server?

The game's server browser reads these tags from Marte6 Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Marte6 Server?

Enter client.connect 177.22.166.213:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,573 players 11,733 servers online