Offline 177.3.220.53:27015 checked 12d ago
IKS[211 Devblog]
Connect
srv = rust.server("177.3.220.53:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 177.3.220.53:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 75/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 251/700 |
Quick answers
From the figures on this page.
Population data
How does IKS[211 Devblog] compare in the rankings?
Rank #12,973 on seven-day player hours for IKS[211 Devblog], within the top 60% of all ranked servers.
How many players does IKS[211 Devblog] hold at once?
Offline now for IKS[211 Devblog], with the last sample 12 days 16 hours ago.
About the server
What is the Rust version on IKS[211 Devblog]?
The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.
Is IKS[211 Devblog] up, and what does its uptime show?
Offline now for IKS[211 Devblog], last seen 12 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.
Which location does IKS[211 Devblog] run from?
For IKS[211 Devblog], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 177.3.220.53:27015.
Settings and map
Which settings and rules does IKS[211 Devblog] run?
The name IKS[211 Devblog] carries no gather rate. Group limits do not appear in its data. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. VAC is not running; Valve's anti-cheat is off.
Wipes and dates
On what schedule does IKS[211 Devblog] wipe?
Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 15 hours ago.
Tags, lists
Where does IKS[211 Devblog] appear among Rust Data lists and filters?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
Read by the game's server browser, the tags IKS[211 Devblog] publishes are: mp10 (Max players): Slot count: 10; v2164 (Protocol): The server speaks protocol 2164, so match your game version; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into IKS[211 Devblog]?
Enter client.connect 177.3.220.53:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.