Offline 178.104.106.209:28010 checked 30d ago
Rustoria.co - US Long Preview Server (Map #2)
Connect
srv = rust.server("178.104.106.209:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 07:36 UTC30d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 1337- map
- Custom Map
- size
- 4750
- seed
- 1337
Server
srv.info()- address
- 178.104.106.209:28010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 07:36 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 203/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 76/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 36/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 36/100 |
| 5 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 19/200 |
Quick answers
From the figures on this page.
Population data
What position does Rustoria.co - US Long Preview Server (Map #2) take in the server rankings?
Rank #16,947 on seven-day player hours for Rustoria.co - US Long Preview Server (Map #2), within the top 71% of all ranked servers.
How full does Rustoria.co - US Long Preview Server (Map #2) run?
The current row shows Rustoria.co - US Long Preview Server (Map #2) offline; the last response was 30 days 19 hours ago.
About the server
What Rust version does Rustoria.co - US Long Preview Server (Map #2) run?
The build is Rust network protocol 2634 and build 165988 on Linux, run by Rustoria.co - US Long Preview Server (Map #2). Steam updates your game for you, but the protocol must match to join.
Is Rustoria.co - US Long Preview Server (Map #2) up, and what does its uptime show?
The latest sample has Rustoria.co - US Long Preview Server (Map #2) offline, with a last sighting 30 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 27 September 2026.
In which location is Rustoria.co - US Long Preview Server (Map #2) hosted?
No region tag is published by Rustoria.co - US Long Preview Server (Map #2), though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.104.106.209:28010 is its address.
Settings and map
What rules and settings are recorded for Rustoria.co - US Long Preview Server (Map #2)?
No gather rate appears in the name: Rustoria.co - US Long Preview Server (Map #2). No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC on.
What is the map on Rustoria.co - US Long Preview Server (Map #2)?
The game generates the map on Rustoria.co - US Long Preview Server (Map #2): procedural, size 4,750, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipes and dates
When does Rustoria.co - US Long Preview Server (Map #2) wipe, and how often?
A rhythm cannot be read from the wipes of Rustoria.co - US Long Preview Server (Map #2) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 30 days 22 hours ago.
What is wipe day on Rustoria.co - US Long Preview Server (Map #2) like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does Rustoria.co - US Long Preview Server (Map #2) appear among Rust Data lists and filters?
The Rust Data lists that Rustoria.co - US Long Preview Server (Map #2) fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on Rustoria.co - US Long Preview Server (Map #2) hold?
The game's server browser reads these tags from Rustoria.co - US Long Preview Server (Map #2): gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs165988 (Build): Recorded game build: 165988; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; builds (Build server): Base design and practice; creative (Creative): Nothing to gather; build freely; training (Combat training): Training server: practise aim and PvP, loot supplied; modded (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Rustoria.co - US Long Preview Server (Map #2)?
In Rust, F1 opens the console: type client.connect 178.104.106.209:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.