Offline 178.105.32.146:28010 checked 31d ago
Rustoria.co - US Long Preview Server (Map #5)
Connect
srv = rust.server("178.105.32.146:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 07:41 UTC31d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 1337- map
- Custom Map
- size
- 4750
- seed
- 1337
Server
srv.info()- address
- 178.105.32.146:28010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 07:41 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 117/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 23/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 16/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 4/200 |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 11/100 |
| 5 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 56/100 |
Quick answers
From the figures on this page.
Player counts
What position does Rustoria.co - US Long Preview Server (Map #5) take in the server rankings?
Rank #16,947 on seven-day player hours for Rustoria.co - US Long Preview Server (Map #5), within the top 71% of all ranked servers.
How full does Rustoria.co - US Long Preview Server (Map #5) run?
Offline now for Rustoria.co - US Long Preview Server (Map #5), with the last sample 31 days ago.
Server data
What Rust version does Rustoria.co - US Long Preview Server (Map #5) run?
Rust network protocol 2634 and build 165988 on Linux is what Rustoria.co - US Long Preview Server (Map #5) runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rustoria.co - US Long Preview Server (Map #5) up, and what does its uptime show?
The latest sample has Rustoria.co - US Long Preview Server (Map #5) offline, with a last sighting 31 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 27 September 2026.
Which location does Rustoria.co - US Long Preview Server (Map #5) run from?
The name of Rustoria.co - US Long Preview Server (Map #5) points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.105.32.146:28010 is its address.
Map and rules
What rules and settings are recorded for Rustoria.co - US Long Preview Server (Map #5)?
You will not find a gather rate in the string Rustoria.co - US Long Preview Server (Map #5). Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. VAC is running: Valve's anti-cheat is on.
Which map has Rustoria.co - US Long Preview Server (Map #5) selected?
The game generates the map on Rustoria.co - US Long Preview Server (Map #5): procedural, size 4,750, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
When does Rustoria.co - US Long Preview Server (Map #5) wipe, and on what schedule?
The record for Rustoria.co - US Long Preview Server (Map #5) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 31 days 3 hours ago.
On Rustoria.co - US Long Preview Server (Map #5), what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Rustoria.co - US Long Preview Server (Map #5)?
On Rust Data, Rustoria.co - US Long Preview Server (Map #5) appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on Rustoria.co - US Long Preview Server (Map #5)?
These tags are published by Rustoria.co - US Long Preview Server (Map #5) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs165988 (Build): Build number: 165988; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; builds (Build server): Base design and practice; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Rustoria.co - US Long Preview Server (Map #5)?
Enter client.connect 178.105.32.146:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.