Rust Data

rustdata.spaceservers178.117.2.13:28017.ipynb

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Online 178.117.2.13:28015 checked 3h ago

Friends Cooperative PvE

moddedoxidepve

Connect

srv = rust.server("178.117.2.13:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 370648129
No map picture published
map
Procedural Map
size
3500
seed
370648129
Open on RustMaps

Server

srv.info()
address
178.117.2.13:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 20:54 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average203/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average75/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100

Quick answers

From the figures on this page.

Population

What position does Friends Cooperative PvE take in the server rankings?

Rank #15,323 on seven-day player hours for Friends Cooperative PvE, within the top 69% of all ranked servers.

What population does Friends Cooperative PvE carry?

The sample now reads 0 players for Friends Cooperative PvE, out of 8 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Friends Cooperative PvE?

The 48-hour average is 30 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 68,308 entities. A high of 2,155 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Friends Cooperative PvE on?

Rust network protocol 2634 and build 166652 on Linux is what Friends Cooperative PvE runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Friends Cooperative PvE, and is it up?

Friends Cooperative PvE reports itself online at the current refresh. The uptime it reports puts the last restart about 12 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 6 October 2026.

In which location is Friends Cooperative PvE hosted?

No region is published by Friends Cooperative PvE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.117.2.13:28015 is its address.

Settings and map

What rules and settings are recorded for Friends Cooperative PvE?

The name Friends Cooperative PvE carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Friends Cooperative PvE selected?

The game generates the map on Friends Cooperative PvE: procedural, size 3,500, seed 370648129. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Friends Cooperative PvE wipe, and on what schedule?

A rhythm cannot be read from the wipes of Friends Cooperative PvE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 23 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Friends Cooperative PvE?

The Rust Data lists that Friends Cooperative PvE fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Friends Cooperative PvE?

The game's server browser reads these tags from Friends Cooperative PvE: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Friends Cooperative PvE?

In Rust, F1 opens the console: type client.connect 178.117.2.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players 8 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online