Online 178.117.2.13:28015 checked 3h ago
Friends Cooperative PvE
Connect
srv = rust.server("178.117.2.13:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 370648129- map
- Procedural Map
- size
- 3500
- seed
- 370648129
Server
srv.info()- address
- 178.117.2.13:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 20:54 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 203/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 75/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 51/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82/100 |
Quick answers
From the figures on this page.
Population
What position does Friends Cooperative PvE take in the server rankings?
Rank #15,323 on seven-day player hours for Friends Cooperative PvE, within the top 69% of all ranked servers.
What population does Friends Cooperative PvE carry?
The sample now reads 0 players for Friends Cooperative PvE, out of 8 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Friends Cooperative PvE?
The 48-hour average is 30 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 68,308 entities. A high of 2,155 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Friends Cooperative PvE on?
Rust network protocol 2634 and build 166652 on Linux is what Friends Cooperative PvE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Friends Cooperative PvE, and is it up?
Friends Cooperative PvE reports itself online at the current refresh. The uptime it reports puts the last restart about 12 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is Friends Cooperative PvE hosted?
No region is published by Friends Cooperative PvE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.117.2.13:28015 is its address.
Settings and map
What rules and settings are recorded for Friends Cooperative PvE?
The name Friends Cooperative PvE carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Friends Cooperative PvE selected?
The game generates the map on Friends Cooperative PvE: procedural, size 3,500, seed 370648129. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Friends Cooperative PvE wipe, and on what schedule?
A rhythm cannot be read from the wipes of Friends Cooperative PvE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 23 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Friends Cooperative PvE?
The Rust Data lists that Friends Cooperative PvE fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Friends Cooperative PvE?
The game's server browser reads these tags from Friends Cooperative PvE: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Friends Cooperative PvE?
In Rust, F1 opens the console: type client.connect 178.117.2.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.