Rust Data

rustdata.spaceservers178.126.76.233:28026.ipynb

Run all rust-data · live

‹ All servers

Offline 178.126.76.233:28025 checked 38d ago

RustAria Start #2

moddedoxide

Connect

srv = rust.server("178.126.76.233:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,835 # no region published
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.126.76.233:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 01:18 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 159 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average52/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average25/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustAria Start #2 rank?

Over the last seven days RustAria Start #2 sits at #13,835 on player hours, in the top – of ranked servers.

How full does RustAria Start #2 run?

Offline now for RustAria Start #2, with the last sample 38 days 3 hours ago.

Server data

What is the Rust version on RustAria Start #2?

The build is Rust network protocol 2633 and build 164530 on Windows, run by RustAria Start #2. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustAria Start #2, and is it up?

Offline now for RustAria Start #2, last seen 38 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 September 2026.

In which location is RustAria Start #2 hosted?

No region is published by RustAria Start #2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.126.76.233:28025.

Rules, settings, map

Which settings and rules does RustAria Start #2 run?

No gather rate appears in the name: RustAria Start #2. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RustAria Start #2 loaded?

The game generates its map: procedural, on RustAria Start #2.

Wipe schedule

When does RustAria Start #2 wipe, and how often?

The record for RustAria Start #2 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 3 hours ago.

Tags, lists

Where does RustAria Start #2 appear among Rust Data lists and filters?

These Rust Data lists include RustAria Start #2: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustAria Start #2?

These tags are published by RustAria Start #2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^x (Unknown flag): Facepunch does not document this flag. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into RustAria Start #2?

In Rust, F1 opens the console: type client.connect 178.126.76.233:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,^x,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

^x
Unknown flag Facepunch does not document this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,139 players 11,591 servers online