Rust Data

rustdata.spaceservers178.129.21.32:28016.ipynb

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Offline 178.129.21.32:28015 checked 38d ago

ULta Rust | Vanilla+

moddedoxide

Connect

srv = rust.server("178.129.21.32:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,491 # top 69%
last wipe 38d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234567
No map picture published
map
Procedural Map
size
3000
seed
1234567
Open on RustMaps

Server

srv.info()
address
178.129.21.32:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 15:17 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average173/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average179/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average137/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000

Quick answers

From the figures on this page.

Population data

What position does ULta Rust | Vanilla+ take in the server rankings?

Over the last seven days ULta Rust | Vanilla+ sits at #15,491 on player hours, in the top 69% of ranked servers.

What population does ULta Rust | Vanilla+ carry?

The current row shows ULta Rust | Vanilla+ offline; the last response was 38 days 16 hours ago.

About the server

What is the Rust version on ULta Rust | Vanilla+?

Version Rust network protocol 2633 and build 164530 on Linux is reported by ULta Rust | Vanilla+. Joining needs the same protocol on your game; Steam handles the update.

Is ULta Rust | Vanilla+ up, and what does its uptime show?

The latest sample has ULta Rust | Vanilla+ offline, with a last sighting 38 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 19 September 2026.

Which location does ULta Rust | Vanilla+ run from?

No region is published by ULta Rust | Vanilla+. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.129.21.32:28015 is its address.

Map and rules

Which rules apply on ULta Rust | Vanilla+, and what settings?

No gather rate appears in the name: ULta Rust | Vanilla+. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has ULta Rust | Vanilla+ loaded?

Size 3,000, seed 1234567: the procedural map on ULta Rust | Vanilla+, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does ULta Rust | Vanilla+ wipe, and how often?

Too few wipes are on record for ULta Rust | Vanilla+ to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 days 19 hours ago, and that is the one in play.

Tags and filters

Where does ULta Rust | Vanilla+ appear among Rust Data lists and filters?

On Rust Data, ULta Rust | Vanilla+ appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on ULta Rust | Vanilla+?

The game's server browser reads these tags from ULta Rust | Vanilla+: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ULta Rust | Vanilla+?

In Rust, F1 opens the console: type client.connect 178.129.21.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,531 players 11,695 servers online