Offline 178.129.21.32:28015 checked 38d ago
ULta Rust | Vanilla+
Connect
srv = rust.server("178.129.21.32:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.129.21.32:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 15:17 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 61/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population
What position does ULta Rust | Vanilla+ take in the server rankings?
Rank #15,508 on seven-day player hours for ULta Rust | Vanilla+, within the top – of all ranked servers.
How many players does ULta Rust | Vanilla+ hold at once?
ULta Rust | Vanilla+ returns no live count at this refresh, having last been seen 38 days 15 hours ago.
About the server
Which Rust version is ULta Rust | Vanilla+ on?
Rust network protocol 2633 and build 164530 on Linux is what ULta Rust | Vanilla+ runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ULta Rust | Vanilla+, and is it up?
ULta Rust | Vanilla+ is offline at this refresh; the last response came 38 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 19 September 2026.
Which location does ULta Rust | Vanilla+ run from?
For ULta Rust | Vanilla+, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.129.21.32:28015 is its address.
Rules, settings, map
What rules and settings are recorded for ULta Rust | Vanilla+?
You will not find a gather rate in the string ULta Rust | Vanilla+. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has ULta Rust | Vanilla+ loaded?
A procedural map runs on ULta Rust | Vanilla+, generated by the game.
Wipe schedule
On what schedule does ULta Rust | Vanilla+ wipe?
The record for ULta Rust | Vanilla+ holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 39 days 7 hours ago.
Tags and filters
Which Rust Data filters and lists contain ULta Rust | Vanilla+?
The Rust Data lists that ULta Rust | Vanilla+ fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on ULta Rust | Vanilla+ hold?
The game's server browser reads these tags from ULta Rust | Vanilla+: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join ULta Rust | Vanilla+?
In Rust, F1 opens the console: type client.connect 178.129.21.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.