Offline 178.164.133.141:28015 checked 21d ago
My Rust LAN Server
Connect
srv = rust.server("178.164.133.141:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.164.133.141:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Rust LAN Server rank?
Over the last seven days My Rust LAN Server sits at #13,694 on player hours, in the top 62% of ranked servers.
How full does My Rust LAN Server run?
The current row shows My Rust LAN Server offline; the last response was 21 days 1 hours ago.
About the server
What is the Rust version on My Rust LAN Server?
Version Rust network protocol 2634 and build 166586 on Windows is reported by My Rust LAN Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Rust LAN Server, and is it online now?
My Rust LAN Server is offline at this refresh; the last response came 21 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 5 October 2026.
Which location does My Rust LAN Server run from?
There is no region published for My Rust LAN Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.164.133.141:28015 is its address.
Map and rules
What rules and settings are recorded for My Rust LAN Server?
The name My Rust LAN Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has My Rust LAN Server loaded?
The game generates its map: procedural, on My Rust LAN Server.
Wipe schedule
On what schedule does My Rust LAN Server wipe?
The record for My Rust LAN Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 6 hours ago.
Tags and filters
Which lists on Rust Data hold My Rust LAN Server, and which filters?
The Rust Data lists that My Rust LAN Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Rust LAN Server?
Read by the game's server browser, the tags My Rust LAN Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into My Rust LAN Server?
The manual route: launch Rust, F1, then client.connect 178.164.133.141:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.