Rust Data

rustdata.spaceservers178.172.240.122:28017.ipynb

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Offline 178.172.240.122:28015 checked 11d ago

TEST

moddedoxide

Connect

srv = rust.server("178.172.240.122:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 0 # peak –
rank #11,497 # top 53%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct15 Oct20 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 10:08 UTC15d ago 2 NaN running 1
1 Fri 9 Oct, 19:38 UTC19d ago 1 held half 3.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.172.240.122:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 13:59 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does TEST rank?

Rank #11,497 on seven-day player hours for TEST, within the top 53% of all ranked servers.

What population does TEST carry?

TEST returns no live count at this refresh, having last been seen 11 days 6 hours ago.

About the server

What Rust version does TEST run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.

Is TEST up, and what does its uptime show?

The latest sample has TEST offline, with a last sighting 11 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 2 October 2026.

Where does TEST sit?

No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.172.240.122:28015.

Map and rules

What rules and settings are recorded for TEST?

You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has TEST loaded?

A procedural map runs on TEST, generated by the game.

Wipe schedule

When does TEST wipe, and on what schedule?

Too few wipes are on record for TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 12 hours ago.

On TEST, what happens on wipe day?

The average peak over recent wipes is 2 players. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join TEST?

The manual route: launch Rust, F1, then client.connect 178.172.240.122:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online