Rust Data

rustdata.spaceservers178.176.189.70:28016.ipynb

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Offline 178.176.189.70:28015 checked 10d ago

ScoobyDooRUST

moddedoxide

Connect

srv = rust.server("178.176.189.70:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,275 # top 70%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 20:55 UTC16d ago 1 NaN running 0
1 Sun 11 Oct, 16:54 UTC17d ago 1 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.176.189.70:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 20:55 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average105/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average119/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Quick answers

From the figures on this page.

Player counts

What position does ScoobyDooRUST take in the server rankings?

Over the last seven days ScoobyDooRUST sits at #15,275 on player hours, in the top 70% of ranked servers.

How many players does ScoobyDooRUST hold at once?

The current row shows ScoobyDooRUST offline; the last response was 10 days 4 hours ago.

About the server

Which Rust version is ScoobyDooRUST on?

The build is Rust network protocol 2634 and build 167584 on Windows, run by ScoobyDooRUST. Steam updates your game for you, but the protocol must match to join.

How reliable is ScoobyDooRUST, and is it online now?

ScoobyDooRUST is offline at this refresh; the last response came 10 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 6 October 2026.

In which location is ScoobyDooRUST hosted?

For ScoobyDooRUST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.176.189.70:28015 is its address.

Rules, settings, map

Which settings and rules does ScoobyDooRUST run?

No gather rate appears in the name: ScoobyDooRUST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has ScoobyDooRUST loaded?

The game generates its map: procedural, on ScoobyDooRUST.

Wipe data

When does ScoobyDooRUST wipe, and on what schedule?

The record for ScoobyDooRUST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days ago.

What is wipe day on ScoobyDooRUST like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which lists on Rust Data hold ScoobyDooRUST, and which filters?

The Rust Data lists that ScoobyDooRUST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on ScoobyDooRUST hold?

The game's server browser reads these tags from ScoobyDooRUST: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join ScoobyDooRUST?

The manual route: launch Rust, F1, then client.connect 178.176.189.70:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online