Offline 178.176.189.70:28015 checked 10d ago
ScoobyDooRUST
Connect
srv = rust.server("178.176.189.70:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 20:55 UTC16d ago | 1 | NaN | running | 0 |
| 1 | Sun 11 Oct, 16:54 UTC17d ago | 1 | NaN | 1.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.176.189.70:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 20:55 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 105/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 119/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 90/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Player counts
What position does ScoobyDooRUST take in the server rankings?
Over the last seven days ScoobyDooRUST sits at #15,275 on player hours, in the top 70% of ranked servers.
How many players does ScoobyDooRUST hold at once?
The current row shows ScoobyDooRUST offline; the last response was 10 days 4 hours ago.
About the server
Which Rust version is ScoobyDooRUST on?
The build is Rust network protocol 2634 and build 167584 on Windows, run by ScoobyDooRUST. Steam updates your game for you, but the protocol must match to join.
How reliable is ScoobyDooRUST, and is it online now?
ScoobyDooRUST is offline at this refresh; the last response came 10 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 6 October 2026.
In which location is ScoobyDooRUST hosted?
For ScoobyDooRUST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.176.189.70:28015 is its address.
Rules, settings, map
Which settings and rules does ScoobyDooRUST run?
No gather rate appears in the name: ScoobyDooRUST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has ScoobyDooRUST loaded?
The game generates its map: procedural, on ScoobyDooRUST.
Wipe data
When does ScoobyDooRUST wipe, and on what schedule?
The record for ScoobyDooRUST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days ago.
What is wipe day on ScoobyDooRUST like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Lists and tags
Which lists on Rust Data hold ScoobyDooRUST, and which filters?
The Rust Data lists that ScoobyDooRUST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on ScoobyDooRUST hold?
The game's server browser reads these tags from ScoobyDooRUST: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join ScoobyDooRUST?
The manual route: launch Rust, F1, then client.connect 178.176.189.70:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.