Offline 178.204.192.174:28015 checked 21d ago
nameserver
Connect
srv = rust.server("178.204.192.174:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 14:28 UTC21d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.204.192.174:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 14:28 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 158/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47/1000 |
Quick answers
From the figures on this page.
Population data
What position does nameserver take in the server rankings?
Player hours over seven days put nameserver at #15,990, in the top 71% of the ranked set.
What population does nameserver carry?
Offline now for nameserver, with the last sample 21 days 17 hours ago.
Server data
What Rust version does nameserver run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.
How reliable is nameserver, and is it online now?
nameserver is offline at this refresh; the last response came 21 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 6 October 2026.
In which location is nameserver hosted?
No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.204.192.174:28015 is its address.
Rules, settings, map
Which rules apply on nameserver, and what settings?
No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has nameserver loaded?
A procedural map runs on nameserver, generated by the game.
Wipe schedule
On what schedule does nameserver wipe?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 19 hours ago, and that is the one in play.
On nameserver, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does nameserver appear among Rust Data lists and filters?
On Rust Data, nameserver appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join nameserver?
The manual route: launch Rust, F1, then client.connect 178.204.192.174:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.