Rust Data

rustdata.spaceservers178.205.131.172:28016.ipynb

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Offline EU 178.205.131.172:28015 checked 1d ago

Saint Rust #1 - Modded 2x (No limit)

2x weekly wipes moddedoxide

Connect

srv = rust.server("178.205.131.172:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/200 # 1% full
7-day average 0 # peak 3
rank #7,863 # top 35% · #2085 in EU
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0009:0012:0014:0017:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608006:0009:0012:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:46 UTC1d ago NaN NaN NaN 1
1 Mon 26 Oct, 15:35 UTC1d ago NaN NaN NaN 0
2 Mon 26 Oct, 00:04 UTC2d ago NaN NaN NaN 0
3 Sun 25 Oct, 00:08 UTC3d ago NaN NaN NaN 0
4 Sat 24 Oct, 00:08 UTC4d ago 0 NaN 1 days 0
5 Fri 23 Oct, 15:26 UTC4d ago 0 NaN 0.4 days 0
6 Sun 18 Oct, 17:46 UTC9d ago 3 halved by day 3 4.9 days 3
display(srv.map, srv.info())

Map

3500 · seed 12345
Map of Saint Rust #1 - Modded 2x (No limit)
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
178.205.131.172:28015
region
EU
max players
200
group limit
200 max
wipe schedule
weekly
last wipe
resets constantly
hostname
–
first seen
17 Oct 2026

About this server · in its own words

print(srv.description)
Saint Rust #1 - Modded 2x, no team limit • 2x gather rates • No team limit • 3500 map, weekly wipe • Kits and in-game store • Raid block and wipe block Website: saintrust.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 117 on average93/300
1РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 114 on average33/300
2SLAYER RUST [X5/X10 | NOLIMIT | CUSTOM MAP]EU · groups of 100+ · 5x · weekly · 3 on average0/200
3EU Hub 01EU · groups of 1000+ · 22 on average11/3300
4404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average4/300
5#1 PANDORUM PVP MAX3 | X2 | SOLO/DUO/TRIOgroups of 8+ · 2x · weekly · 1 on average0/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Saint Rust #1 - Modded 2x (No limit) rank?

Player hours over the last seven days: #7,863 for Saint Rust #1 - Modded 2x (No limit), #2,085 in Europe, within the top 35% of the ranked set.

What population does Saint Rust #1 - Modded 2x (No limit) carry?

Saint Rust #1 - Modded 2x (No limit) returns no live count at this refresh, having last been seen 33 hours ago. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 18:00 UTC, mean 3 players.

Server data

How smoothly does Saint Rust #1 - Modded 2x (No limit) run?

Server fps over the last 48 hours averages 60; the floor is 60. Buildings, deployables and all else in the world took the count as high as 69,578 entities. Memory peaked at 2,386 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Saint Rust #1 - Modded 2x (No limit) on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Saint Rust #1 - Modded 2x (No limit). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Saint Rust #1 - Modded 2x (No limit), and is it up?

Saint Rust #1 - Modded 2x (No limit) is offline at this refresh; the last response came 33 hours ago. Count back 2 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 124 of 168, 74%. The first row Rust Data holds for it is dated 17 October 2026.

Where does Saint Rust #1 - Modded 2x (No limit) sit?

In Europe, Saint Rust #1 - Modded 2x (No limit) lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.205.131.172:28015 is its address.

Rules, settings, map

Which settings and rules does Saint Rust #1 - Modded 2x (No limit) run?

Gather sits at 2x, read from the server's own name: Saint Rust #1 - Modded 2x (No limit). 200 players is the maximum per group. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Saint Rust #1 - Modded 2x (No limit) loaded?

The game generates the map on Saint Rust #1 - Modded 2x (No limit): procedural, size 3,500, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Saint Rust #1 - Modded 2x (No limit) wipe?

No wipe schedule exists for Saint Rust #1 - Modded 2x (No limit), since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Which Rust Data filters and lists contain Saint Rust #1 - Modded 2x (No limit)?

These Rust Data lists include Saint Rust #1 - Modded 2x (No limit): EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the server tags on Saint Rust #1 - Modded 2x (No limit)?

The game's server browser reads these tags from Saint Rust #1 - Modded 2x (No limit): gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts200 (Group limit): Team size tops out at 200; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Saint Rust #1 - Modded 2x (No limit)?

Enter client.connect 178.205.131.172:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://saintrust.com/en/store is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts200
Group limit Team size tops out at 200.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,197 players 11,601 servers online