Rust Data

rustdata.spaceservers178.208.102.192:28037.ipynb

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Offline 178.208.102.192:28035 checked 5d ago

Event Test Server

moddedcarbon

Connect

srv = rust.server("178.208.102.192:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 13:09 UTC6d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.208.102.192:28035
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 14:56 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average193/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average128/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Player counts

How does Event Test Server compare in the rankings?

Over the last seven days Event Test Server sits at #15,432 on player hours, in the top 69% of ranked servers.

How many players does Event Test Server hold at once?

Offline now for Event Test Server, with the last sample 5 days 22 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Event Test Server?

Rust network protocol 2634 and build 167398 on Windows is what Event Test Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Event Test Server, and is it online now?

Event Test Server is offline at this refresh; the last response came 5 days 22 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. The first row Rust Data holds for it is dated 22 October 2026.

Where does Event Test Server sit?

No region is published by Event Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.208.102.192:28035 is its address.

Map and rules

What rules and settings are recorded for Event Test Server?

The name Event Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Event Test Server selected?

The game generates its map: procedural, on Event Test Server.

Wipe data

When does Event Test Server wipe, and how often?

Too few wipes are on record for Event Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 22 hours ago.

On Event Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Event Test Server, and which filters?

On Rust Data, Event Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Event Test Server?

Read by the game's server browser, the tags Event Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Event Test Server?

Enter client.connect 178.208.102.192:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,262 players 11,757 servers online