Rust Data

rustdata.spaceservers178.214.101.31:28016.ipynb

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Offline 178.214.101.31:28015 checked 22d ago

FPV TEST SERVER

moddedoxide

Connect

srv = rust.server("178.214.101.31:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,962 # top 67%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 07:54 UTC26d ago 2 NaN running 0
1 Thu 1 Oct, 16:17 UTC27d ago 2 NaN 0.7 days 1
2 Thu 1 Oct, 09:24 UTC27d ago 2 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.214.101.31:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 07:54 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average24/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average15/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

What position does FPV TEST SERVER take in the server rankings?

Rank #14,962 on seven-day player hours for FPV TEST SERVER, within the top 67% of all ranked servers.

What population does FPV TEST SERVER carry?

Offline now for FPV TEST SERVER, with the last sample 22 days 18 hours ago.

Server data

Which Rust version is FPV TEST SERVER on?

The build is Rust network protocol 2634 and build 166586 on Windows, run by FPV TEST SERVER. Joining needs the same protocol on your game; Steam handles the update.

How reliable is FPV TEST SERVER, and is it online now?

Offline now for FPV TEST SERVER, last seen 22 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.

Where does FPV TEST SERVER sit?

For FPV TEST SERVER, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.214.101.31:28015 is its address.

Settings and map

Which rules apply on FPV TEST SERVER, and what settings?

No gather rate appears in the name: FPV TEST SERVER. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.

What is the map on FPV TEST SERVER?

A procedural map runs on FPV TEST SERVER, generated by the game.

Wipe data

When does FPV TEST SERVER wipe, and on what schedule?

Irregular wipe times on FPV TEST SERVER leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 19 hours ago.

What is wipe day on FPV TEST SERVER like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 8 hours after it began.

Tags and filters

Where does FPV TEST SERVER appear among Rust Data lists and filters?

These Rust Data lists include FPV TEST SERVER: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on FPV TEST SERVER hold?

These tags are published by FPV TEST SERVER and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into FPV TEST SERVER?

In Rust, F1 opens the console: type client.connect 178.214.101.31:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,855 players 11,686 servers online