Offline 178.217.70.56:28015 checked 17d ago
Local server 261
Connect
srv = rust.server("178.217.70.56:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.217.70.56:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 01:03 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 112/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Quick answers
From the figures on this page.
Population data
How does Local server 261 compare in the rankings?
Player hours over seven days put Local server 261 at #13,630, in the top 62% of the ranked set.
How full does Local server 261 run?
Local server 261 returns no live count at this refresh, having last been seen 17 days 8 hours ago.
Server facts
What is the Rust version on Local server 261?
Rust network protocol 2634 and build 166652 on Windows is what Local server 261 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local server 261, and is it up?
The latest sample has Local server 261 offline, with a last sighting 17 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 10 October 2026.
In which location is Local server 261 hosted?
No region is published by Local server 261. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.217.70.56:28015.
Rules, settings, map
What rules and settings are recorded for Local server 261?
No gather rate appears in the name: Local server 261. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. The VAC field reads off.
Which map has Local server 261 loaded?
Local server 261 runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Local server 261 wipe?
Too few wipes are on record for Local server 261 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 20 hours ago.
Lists and tags
Where does Local server 261 appear among Rust Data lists and filters?
These Rust Data lists include Local server 261: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Local server 261?
Read by the game's server browser, the tags Local server 261 publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Local server 261?
In Rust, F1 opens the console: type client.connect 178.217.70.56:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.