Rust Data

rustdata.spaceservers178.55.161.163:28017.ipynb

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Offline 178.55.161.163:28015 checked 9d ago

DeptyZ Testing

moddedoxide

Connect

srv = rust.server("178.55.161.163:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/2 # 100% full
7-day average 0 # peak –
rank #12,132 # top 55%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 20:51 UTC9d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.55.161.163:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 22:05 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average4/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average38/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does DeptyZ Testing rank?

Over the last seven days DeptyZ Testing sits at #12,132 on player hours, in the top 55% of ranked servers.

What population does DeptyZ Testing carry?

DeptyZ Testing returns no live count at this refresh, having last been seen 9 days 1 hours ago.

About the server

Which Rust version is DeptyZ Testing on?

Rust network protocol 2634 and build 167781 on Windows is what DeptyZ Testing runs. Joining needs the same protocol on your game; Steam handles the update.

Is DeptyZ Testing up, and what does its uptime show?

Offline now for DeptyZ Testing, last seen 9 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 October 2026.

In which location is DeptyZ Testing hosted?

For DeptyZ Testing, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.55.161.163:28015 is its address.

Map and rules

Which rules apply on DeptyZ Testing, and what settings?

You will not find a gather rate in the string DeptyZ Testing. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on DeptyZ Testing?

A procedural map runs on DeptyZ Testing, generated by the game.

Wipe schedule

On what schedule does DeptyZ Testing wipe?

A rhythm cannot be read from the wipes of DeptyZ Testing on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 2 hours ago.

On DeptyZ Testing, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold DeptyZ Testing, and which filters?

The Rust Data lists that DeptyZ Testing fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on DeptyZ Testing?

These tags are published by DeptyZ Testing and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join DeptyZ Testing?

The manual route: launch Rust, F1, then client.connect 178.55.161.163:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,661 players 11,718 servers online