Rust Data

rustdata.spaceservers178.59.155.9:28017.ipynb

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Offline 178.59.155.9:28015 checked 1d ago

eiiiiiiiiiiish

moddedoxide

Connect

srv = rust.server("178.59.155.9:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #10,022 # top 45%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75109:0010:0011:0012:0013:00Wiped Mon 26 Oct, 09:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 09:59 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.59.155.9:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 09:59 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average154/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average135/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average147/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average46/1000

Quick answers

From the figures on this page.

Population data

What position does eiiiiiiiiiiish take in the server rankings?

Player hours over seven days put eiiiiiiiiiiish at #10,022, in the top 45% of the ranked set.

How many players does eiiiiiiiiiiish hold at once?

eiiiiiiiiiiish returns no live count at this refresh, having last been seen 31 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.

Server data

What Rust version does eiiiiiiiiiiish run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by eiiiiiiiiiiish. Steam updates your game for you, but the protocol must match to join.

Is eiiiiiiiiiiish up, and what does its uptime show?

eiiiiiiiiiiish is offline at this refresh; the last response came 31 hours ago. Its earliest recorded date in Rust Data is 26 October 2026.

In which location is eiiiiiiiiiiish hosted?

For eiiiiiiiiiiish, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.59.155.9:28015 is its address.

Rules, settings, map

What rules and settings are recorded for eiiiiiiiiiiish?

You will not find a gather rate in the string eiiiiiiiiiiish. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on eiiiiiiiiiiish?

eiiiiiiiiiiish runs a procedural map, which the game generates.

Wipes and dates

When does eiiiiiiiiiiish wipe, and on what schedule?

Too few wipes are on record for eiiiiiiiiiiish to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 35 hours ago, and that is the one in play.

Tags, lists

Where does eiiiiiiiiiiish appear among Rust Data lists and filters?

These Rust Data lists include eiiiiiiiiiiish: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on eiiiiiiiiiiish?

The game's server browser reads these tags from eiiiiiiiiiiish: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to eiiiiiiiiiiish?

Enter client.connect 178.59.155.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,134 players 11,840 servers online