Offline 178.59.30.132:28015 checked 31d ago
eiiiiiiiiiiish
Connect
srv = rust.server("178.59.30.132:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 26 Sep, 17:24 UTC32d ago | 2 | NaN | running | 1 |
| 1 | Wed 23 Sep, 18:33 UTC35d ago | 1 | NaN | 3 days | 2 |
| 2 | Mon 21 Sep, 18:15 UTC37d ago | 2 | held half | 2 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 2032300406
- map
- Procedural Map
- size
- 2500
- seed
- 2032300406
Server
srv.info()- address
- 178.59.30.132:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 17:24 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
How does eiiiiiiiiiiish compare in the rankings?
Rank #14,558 on seven-day player hours for eiiiiiiiiiiish, within the top 61% of all ranked servers.
How many players does eiiiiiiiiiiish hold at once?
eiiiiiiiiiiish returns no live count at this refresh, having last been seen 31 days 16 hours ago.
About the server
What Rust version does eiiiiiiiiiiish run?
Rust network protocol 2633 and build 164530 on Windows is what eiiiiiiiiiiish runs. The protocol has to match before you can join, and Steam does the updating.
Is eiiiiiiiiiiish up, and what does its uptime show?
eiiiiiiiiiiish is offline at this refresh; the last response came 31 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.
Where does eiiiiiiiiiiish sit?
For eiiiiiiiiiiish, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.59.30.132:28015.
Settings and map
Which settings and rules does eiiiiiiiiiiish run?
You will not find a gather rate in the string eiiiiiiiiiiish. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has eiiiiiiiiiiish selected?
eiiiiiiiiiiish runs a procedural map of size 2,500 with seed 2032300406, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does eiiiiiiiiiiish wipe, and on what schedule?
eiiiiiiiiiiish wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 11 hours ago.
What is wipe day on eiiiiiiiiiiish like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 6 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which lists on Rust Data hold eiiiiiiiiiiish, and which filters?
On Rust Data, eiiiiiiiiiiish appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on eiiiiiiiiiiish?
Read by the game's server browser, the tags eiiiiiiiiiiish publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join eiiiiiiiiiiish?
In Rust, F1 opens the console: type client.connect 178.59.30.132:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.