Rust Data

rustdata.spaceservers178.63.43.239:7033.ipynb

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Online 178.63.43.239:7032 checked 11m ago

Shadowplayers RUST server

moddedoxide

Connect

srv = rust.server("178.63.43.239:7033")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #7,059 # top 32%
last wipe 10d ago # no schedule published
next wipe 3d 22h # Sat 31 Oct, 19:20 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Saturday 31 October, 19:20 UTC, in 3d 22h. # Every other Saturday at 19:20 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
03d 22hSat 31 Oct, 19:20 UTCwipe
18d 21hThu 5 Nov, 19:00 UTCFW force wipe
217d 22hSat 14 Nov, 19:20 UTCwipe
331d 22hSat 28 Nov, 19:20 UTCwipe
436d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 19:20 UTC10d ago 5 NaN running 0
1 Sat 3 Oct, 18:44 UTC24d ago 2 held half 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1761526675
Map of Shadowplayers RUST server
map
Procedural Map
size
6000
seed
1761526675
Open on RustMaps

Server

srv.info()
address
178.63.43.239:7032
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 19:20 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average153/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average134/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average147/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average45/1000

Quick answers

From the figures on this page.

Player counts

What position does Shadowplayers RUST server take in the server rankings?

Player hours over seven days put Shadowplayers RUST server at #7,059, in the top 32% of the ranked set.

How many players does Shadowplayers RUST server hold at once?

The sample now reads 0 players for Shadowplayers RUST server, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 12:00 UTC, mean 1 players.

About the server

How smoothly does Shadowplayers RUST server run?

Averaged over 48 hours: 113 server fps, never under 88. The entity count peaked at 202,564, covering buildings, deployables and the rest of the world. The memory field tops out at 4,745 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Shadowplayers RUST server on?

The build is Rust network protocol 2635 and build 167781 on Linux, run by Shadowplayers RUST server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Shadowplayers RUST server, and is it online now?

Online is the state at the latest refresh for Shadowplayers RUST server. Count back 4 days 13 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 3 October 2026.

Where does Shadowplayers RUST server sit?

No region is published by Shadowplayers RUST server. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.63.43.239:7032 is its address.

Map and rules

Which rules apply on Shadowplayers RUST server, and what settings?

No gather rate appears in the name: Shadowplayers RUST server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Shadowplayers RUST server selected?

Size 6,000, seed 1761526675: the procedural map on Shadowplayers RUST server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Shadowplayers RUST server wipe, and how often?

every other Saturday at 19:20 UTC is how Shadowplayers RUST server wipes. Saturday 31 October at 19:20 UTC is when the next wipe is due. The world it runs now was generated 10 days 1 hours ago.

What is wipe day on Shadowplayers RUST server like?

Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Where does Shadowplayers RUST server appear among Rust Data lists and filters?

On Rust Data, Shadowplayers RUST server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Shadowplayers RUST server?

The game's server browser reads these tags from Shadowplayers RUST server: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Shadowplayers RUST server?

The manual route: launch Rust, F1, then client.connect 178.63.43.239:7032. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,225 players 11,834 servers online