Rust Data

rustdata.spaceservers178.66.0.10:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 178.66.0.10:28015 checked 33d ago

My Local Rust Server

moddedcarbon

Connect

srv = rust.server("178.66.0.10:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,589 # top 71%
last wipe 35d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 19:25 UTC35d ago NaN NaN running 0
1 Sat 19 Sep, 00:43 UTC40d ago 0 NaN 4.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.66.0.10:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 19:25 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average164/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average72/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

Quick answers

From the figures on this page.

Population

What position does My Local Rust Server take in the server rankings?

Rank #16,589 on seven-day player hours for My Local Rust Server, within the top 71% of all ranked servers.

What population does My Local Rust Server carry?

My Local Rust Server returns no live count at this refresh, having last been seen 33 days 8 hours ago.

Server data

What is the Rust version on My Local Rust Server?

Rust network protocol 2633 and build 165217 on Windows is what My Local Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Local Rust Server, and is it online now?

My Local Rust Server is offline at this refresh; the last response came 33 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.

Which location does My Local Rust Server run from?

There is no region published for My Local Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.66.0.10:28015 is its address.

Settings and map

What rules and settings are recorded for My Local Rust Server?

The name My Local Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has My Local Rust Server loaded?

The game generates its map: procedural, on My Local Rust Server.

Wipes and dates

When does My Local Rust Server wipe, and how often?

The record for My Local Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 17 hours ago, and that is the one in play.

On My Local Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players.

Tags and filters

Where does My Local Rust Server appear among Rust Data lists and filters?

On Rust Data, My Local Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on My Local Rust Server?

Read by the game's server browser, the tags My Local Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Local Rust Server?

In Rust, F1 opens the console: type client.connect 178.66.0.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,381 players 11,801 servers online