Offline 178.70.213.172:28015 checked 29d ago
Skin Server
Connect
srv = rust.server("178.70.213.172:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 23:51 UTC30d ago | 1 | NaN | running | 0 |
| 1 | Mon 28 Sep, 12:51 UTC30d ago | 1 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.70.213.172:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 23:51 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 27/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 37/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
What position does Skin Server take in the server rankings?
Rank #16,224 on seven-day player hours for Skin Server, within the top 68% of all ranked servers.
How many players does Skin Server hold at once?
The current row shows Skin Server offline; the last response was 29 days 11 hours ago.
Server data
Which Rust version is Skin Server on?
Rust network protocol 2633 and build 165217 on Windows is what Skin Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Skin Server, and is it up?
Skin Server is offline at this refresh; the last response came 29 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 28 September 2026.
In which location is Skin Server hosted?
No region is published by Skin Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.70.213.172:28015.
Settings and map
What rules and settings are recorded for Skin Server?
You will not find a gather rate in the string Skin Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Skin Server?
The game generates its map: procedural, on Skin Server.
Wipes and dates
When does Skin Server wipe, and on what schedule?
Too few wipes are on record for Skin Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 30 days 3 hours ago, and that is the one in play.
What is wipe day on Skin Server like?
Across recent wipes the busiest point averaged 1 players. 15 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Skin Server, and which filters?
These Rust Data lists include Skin Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Skin Server?
The game's server browser reads these tags from Skin Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Skin Server?
In Rust, F1 opens the console: type client.connect 178.70.213.172:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.