Rust Data

rustdata.spaceservers179.100.122.231:28017.ipynb

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Offline 179.100.122.231:28015 checked 25d ago

Battlegrounds Teamplay

moddedcarbon

Connect

srv = rust.server("179.100.122.231:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #16,009 # top 71%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 12:25 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 134678
Map of Battlegrounds Teamplay
map
Procedural Map
size
4000
seed
134678
Open on RustMaps

Server

srv.info()
address
179.100.122.231:28015
region
–
max players
20
group limit
64 max
wipe schedule
–
last wipe
3 Oct 2026, 12:25 UTC
hostname
–
first seen
2 Oct 2026

About this server · in its own words

print(srv.description)
Servidor particular de Battleground em teamplay. Este servidor não segue as regras do rust, é apenas para treino.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average120/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Population data

How does Battlegrounds Teamplay compare in the rankings?

Rank #16,009 on seven-day player hours for Battlegrounds Teamplay, within the top 71% of all ranked servers.

What population does Battlegrounds Teamplay carry?

Battlegrounds Teamplay returns no live count at this refresh, having last been seen 25 days 5 hours ago.

Server facts

What is the Rust version on Battlegrounds Teamplay?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Battlegrounds Teamplay. Joining needs the same protocol on your game; Steam handles the update.

Is Battlegrounds Teamplay up, and what does its uptime show?

Offline now for Battlegrounds Teamplay, last seen 25 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.

Where does Battlegrounds Teamplay sit?

For Battlegrounds Teamplay, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 179.100.122.231:28015.

Map and rules

Which rules apply on Battlegrounds Teamplay, and what settings?

You will not find a gather rate in the string Battlegrounds Teamplay. Group size tops out at 64 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Battlegrounds Teamplay loaded?

Size 4,000, seed 134678: the procedural map on Battlegrounds Teamplay, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Battlegrounds Teamplay wipe, and how often?

Too few wipes are on record for Battlegrounds Teamplay to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 6 hours ago, and that is the one in play.

On Battlegrounds Teamplay, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Battlegrounds Teamplay?

The Rust Data lists that Battlegrounds Teamplay fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Battlegrounds Teamplay?

The game's server browser reads these tags from Battlegrounds Teamplay: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts64 (Group limit): Team size tops out at 64; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Battlegrounds Teamplay?

The manual route: launch Rust, F1, then client.connect 179.100.122.231:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts64
Group limit Team size tops out at 64.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online