Offline 179.126.161.16:28015 checked 7d ago
Meu Servidor Dev PvE
Connect
srv = rust.server("179.126.161.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.126.161.16:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:16 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 159/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Population data
How does Meu Servidor Dev PvE compare in the rankings?
Player hours over seven days put Meu Servidor Dev PvE at #14,392, in the top 65% of the ranked set.
How full does Meu Servidor Dev PvE run?
The current row shows Meu Servidor Dev PvE offline; the last response was 7 days 18 hours ago.
Server facts
Which Rust version is Meu Servidor Dev PvE on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Meu Servidor Dev PvE. Steam updates your game for you, but the protocol must match to join.
Is Meu Servidor Dev PvE up, and what does its uptime show?
Meu Servidor Dev PvE is offline at this refresh; the last response came 7 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 21 October 2026.
In which location is Meu Servidor Dev PvE hosted?
There is no region published for Meu Servidor Dev PvE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.126.161.16:28015 is its address.
Settings and map
Which rules apply on Meu Servidor Dev PvE, and what settings?
You will not find a gather rate in the string Meu Servidor Dev PvE. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Meu Servidor Dev PvE selected?
A procedural map runs on Meu Servidor Dev PvE, generated by the game.
Wipe schedule
When does Meu Servidor Dev PvE wipe, and how often?
A rhythm cannot be read from the wipes of Meu Servidor Dev PvE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 14 hours ago.
Tags and filters
Which lists on Rust Data hold Meu Servidor Dev PvE, and which filters?
These Rust Data lists include Meu Servidor Dev PvE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Meu Servidor Dev PvE hold?
These tags are published by Meu Servidor Dev PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Meu Servidor Dev PvE?
In Rust, F1 opens the console: type client.connect 179.126.161.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.