Offline 179.130.125.245:28015 checked 25d ago
Battlegrounds Teamplay
Connect
srv = rust.server("179.130.125.245:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.130.125.245:28015
- region
- –
- max players
- 20
- group limit
- 64 max
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 12:25 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 114/200 |
Quick answers
From the figures on this page.
Player counts
How does Battlegrounds Teamplay compare in the rankings?
Over the last seven days Battlegrounds Teamplay sits at #16,009 on player hours, in the top 71% of ranked servers.
How many players does Battlegrounds Teamplay hold at once?
Battlegrounds Teamplay returns no live count at this refresh, having last been seen 25 days 13 hours ago.
Server facts
Which Rust version is Battlegrounds Teamplay on?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Battlegrounds Teamplay. The protocol has to match before you can join, and Steam does the updating.
How reliable is Battlegrounds Teamplay, and is it up?
Offline now for Battlegrounds Teamplay, last seen 25 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.
Where does Battlegrounds Teamplay sit?
For Battlegrounds Teamplay, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 179.130.125.245:28015.
Rules, settings, map
Which rules apply on Battlegrounds Teamplay, and what settings?
No gather rate appears in the name: Battlegrounds Teamplay. The cap on a group is 64 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Battlegrounds Teamplay?
The game generates its map: procedural, on Battlegrounds Teamplay.
Wipe data
When does Battlegrounds Teamplay wipe, and on what schedule?
The record for Battlegrounds Teamplay holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 14 hours ago.
Lists and tags
Which lists on Rust Data hold Battlegrounds Teamplay, and which filters?
The Rust Data lists that Battlegrounds Teamplay fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Battlegrounds Teamplay hold?
Read by the game's server browser, the tags Battlegrounds Teamplay publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts64 (Group limit): No team may exceed 64; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Battlegrounds Teamplay?
The manual route: launch Rust, F1, then client.connect 179.130.125.245:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.