Rust Data

rustdata.spaceservers179.148.42.4:28037.ipynb

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Offline 179.148.42.4:28035 checked 3d ago

Creative / Build 2

Connect

srv = rust.server("179.148.42.4:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 1 # peak 2
rank #7,260 # top 33%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
179.148.42.4:28035
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 15:46 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average8/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average52/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average71/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average96/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average5/100

Quick answers

From the figures on this page.

Population

What position does Creative / Build 2 take in the server rankings?

Rank #7,260 on seven-day player hours for Creative / Build 2, within the top 33% of all ranked servers.

How full does Creative / Build 2 run?

The current row shows Creative / Build 2 offline; the last response was 3 days 15 hours ago. Over the last seven days it averaged 1 players and peaked at 2.

About the server

What Rust version does Creative / Build 2 run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Creative / Build 2. Steam updates your game for you, but the protocol must match to join.

How reliable is Creative / Build 2, and is it up?

Offline now for Creative / Build 2, last seen 3 days 15 hours ago. 18 of 120 hours up over the last 5 full days, or 15%. The first row Rust Data holds for it is dated 23 October 2026.

Where does Creative / Build 2 sit?

For Creative / Build 2, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 179.148.42.4:28035 is its address.

Rules, settings, map

Which settings and rules does Creative / Build 2 run?

The name Creative / Build 2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Creative / Build 2 loaded?

A procedural map runs on Creative / Build 2, generated by the game.

Wipes and dates

When does Creative / Build 2 wipe, and how often?

The record for Creative / Build 2 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 15 hours ago.

Tags and filters

Which lists on Rust Data hold Creative / Build 2, and which filters?

These Rust Data lists include Creative / Build 2: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Creative / Build 2?

The game's server browser reads these tags from Creative / Build 2: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Creative / Build 2?

In Rust, F1 opens the console: type client.connect 179.148.42.4:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp3
Max players Slot count: 3.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,438 players 11,623 servers online