Rust Data

rustdata.spaceservers179.194.134.66:65000.ipynb

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Offline 179.194.134.66:28115 checked 41d ago

RustySMP - Closed Beta (Whitelist)

moddedcarbon

Connect

srv = rust.server("179.194.134.66:65000")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,293 # no region published
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
179.194.134.66:28115
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 23:25 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average25/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average86/200

Quick answers

From the figures on this page.

Population data

How does RustySMP - Closed Beta (Whitelist) compare in the rankings?

Player hours over seven days put RustySMP - Closed Beta (Whitelist) at #13,293, in the top – of the ranked set.

How many players does RustySMP - Closed Beta (Whitelist) hold at once?

RustySMP - Closed Beta (Whitelist) returns no live count at this refresh, having last been seen 41 days 6 hours ago.

Server facts

Which Rust version is RustySMP - Closed Beta (Whitelist) on?

The build is Rust network protocol 2633 and build 163207 on Windows, run by RustySMP - Closed Beta (Whitelist). The protocol has to match before you can join, and Steam does the updating.

Is RustySMP - Closed Beta (Whitelist) up, and what does its uptime show?

Offline now for RustySMP - Closed Beta (Whitelist), last seen 41 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 September 2026.

Where does RustySMP - Closed Beta (Whitelist) sit?

No region is published by RustySMP - Closed Beta (Whitelist). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 179.194.134.66:28115.

Rules, settings, map

What rules and settings are recorded for RustySMP - Closed Beta (Whitelist)?

You will not find a gather rate in the string RustySMP - Closed Beta (Whitelist). The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has RustySMP - Closed Beta (Whitelist) loaded?

RustySMP - Closed Beta (Whitelist) runs a procedural map, which the game generates.

Wipe data

When does RustySMP - Closed Beta (Whitelist) wipe, and how often?

Too few wipes are on record for RustySMP - Closed Beta (Whitelist) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 44 days 4 hours ago.

Tags and filters

Where does RustySMP - Closed Beta (Whitelist) appear among Rust Data lists and filters?

The Rust Data lists that RustySMP - Closed Beta (Whitelist) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on RustySMP - Closed Beta (Whitelist) hold?

The game's server browser reads these tags from RustySMP - Closed Beta (Whitelist): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RustySMP - Closed Beta (Whitelist)?

In Rust, F1 opens the console: type client.connect 179.194.134.66:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build Recorded game build: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,065 players 11,649 servers online