Offline 179.221.201.214:28015 checked 40d ago
WarDogs Rust
Connect
srv = rust.server("179.221.201.214:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.221.201.214:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 23:35 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 38/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 74/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 77/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 296/310 |
Quick answers
From the figures on this page.
Player counts
How does WarDogs Rust compare in the rankings?
Player hours over seven days put WarDogs Rust at #13,330, in the top – of the ranked set.
What population does WarDogs Rust carry?
WarDogs Rust returns no live count at this refresh, having last been seen 40 days 20 hours ago.
Server data
What is the Rust version on WarDogs Rust?
Rust network protocol 2633 and build 164530 on Windows is what WarDogs Rust runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WarDogs Rust, and is it up?
WarDogs Rust is offline at this refresh; the last response came 40 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.
Which location does WarDogs Rust run from?
For WarDogs Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 179.221.201.214:28015 is its address.
Map and rules
What rules and settings are recorded for WarDogs Rust?
You will not find a gather rate in the string WarDogs Rust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has WarDogs Rust selected?
A procedural map runs on WarDogs Rust, generated by the game.
Wipe data
When does WarDogs Rust wipe, and on what schedule?
A rhythm cannot be read from the wipes of WarDogs Rust on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 23 hours ago.
Tags, lists
Where does WarDogs Rust appear among Rust Data lists and filters?
The Rust Data lists that WarDogs Rust fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on WarDogs Rust hold?
The game's server browser reads these tags from WarDogs Rust: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to WarDogs Rust?
The manual route: launch Rust, F1, then client.connect 179.221.201.214:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.