Offline 179.238.17.47:28015 checked 29d ago
testvalley
Connect
srv = rust.server("179.238.17.47:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.238.17.47:28015
- region
- –
- max players
- 100
- group limit
- 15 max
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 03:54 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 159/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does testvalley rank?
Player hours over seven days put testvalley at #15,498, in the top 65% of the ranked set.
How full does testvalley run?
testvalley returns no live count at this refresh, having last been seen 29 days 19 hours ago.
About the server
What Rust version does testvalley run?
Rust network protocol 2633 and build 165217 on Windows is what testvalley runs. Joining needs the same protocol on your game; Steam handles the update.
Is testvalley up, and what does its uptime show?
testvalley is offline at this refresh; the last response came 29 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 27 September 2026.
In which location is testvalley hosted?
For testvalley, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 179.238.17.47:28015 is its address.
Rules, settings, map
What rules and settings are recorded for testvalley?
The name testvalley carries no gather rate. The cap on a group is 15 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on testvalley?
The game generates its map: procedural, on testvalley.
Wipes and dates
When does testvalley wipe, and how often?
A rhythm cannot be read from the wipes of testvalley on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 34 days 7 hours ago, and that is the one in play.
Tags, lists
Where does testvalley appear among Rust Data lists and filters?
On Rust Data, testvalley appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on testvalley?
Read by the game's server browser, the tags testvalley publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts15 (Group limit): No team may exceed 15; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into testvalley?
The manual route: launch Rust, F1, then client.connect 179.238.17.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.