Rust Data

rustdata.spaceservers179.238.35.104:28117.ipynb

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Offline 179.238.35.104:28115 checked 27d ago

LatamGS Staging - Vanilla

moddedoxide

Connect

srv = rust.server("179.238.35.104:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #16,084 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
FPS+ LatamGS.com
size
–
seed
–

Server

srv.info()
address
179.238.35.104:28115
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 22:51 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average163/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

What position does LatamGS Staging - Vanilla take in the server rankings?

Over the last seven days LatamGS Staging - Vanilla sits at #16,084 on player hours, in the top 69% of ranked servers.

How full does LatamGS Staging - Vanilla run?

LatamGS Staging - Vanilla returns no live count at this refresh, having last been seen 27 days 17 hours ago.

About the server

Which Rust version is LatamGS Staging - Vanilla on?

The build is Rust network protocol 2634 and build 166493 on Linux, run by LatamGS Staging - Vanilla. Steam updates your game for you, but the protocol must match to join.

How reliable is LatamGS Staging - Vanilla, and is it up?

LatamGS Staging - Vanilla is offline at this refresh; the last response came 27 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.

Which location does LatamGS Staging - Vanilla run from?

There is no region published for LatamGS Staging - Vanilla. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 179.238.35.104:28115.

Rules, settings, map

Which rules apply on LatamGS Staging - Vanilla, and what settings?

The name LatamGS Staging - Vanilla carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does LatamGS Staging - Vanilla wipe, and how often?

Too few wipes are on record for LatamGS Staging - Vanilla to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 28 days 12 hours ago.

Tags and filters

Where does LatamGS Staging - Vanilla appear among Rust Data lists and filters?

The Rust Data lists that LatamGS Staging - Vanilla fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LatamGS Staging - Vanilla hold?

Read by the game's server browser, the tags LatamGS Staging - Vanilla publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166493 (Build): Recorded game build: 166493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join LatamGS Staging - Vanilla?

Enter client.connect 179.238.35.104:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players Slot count: 200.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166493
Build Recorded game build: 166493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,357 players 11,757 servers online