Offline 179.238.35.165:28015 checked 31d ago
Lucky Pillars TEST
Connect
srv = rust.server("179.238.35.165:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.238.35.165:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 02:48 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 75/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 251/700 |
Quick answers
From the figures on this page.
Population data
What position does Lucky Pillars TEST take in the server rankings?
Rank #14,551 on seven-day player hours for Lucky Pillars TEST, within the top 61% of all ranked servers.
What population does Lucky Pillars TEST carry?
The current row shows Lucky Pillars TEST offline; the last response was 31 days 9 hours ago.
Server facts
What is the Rust version on Lucky Pillars TEST?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Lucky Pillars TEST. The protocol has to match before you can join, and Steam does the updating.
Is Lucky Pillars TEST up, and what does its uptime show?
Lucky Pillars TEST is offline at this refresh; the last response came 31 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.
Where does Lucky Pillars TEST sit?
No region is published by Lucky Pillars TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 179.238.35.165:28015.
Rules, settings, map
Which rules apply on Lucky Pillars TEST, and what settings?
The name Lucky Pillars TEST carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Lucky Pillars TEST selected?
Lucky Pillars TEST runs a procedural map, which the game generates.
Wipe data
When does Lucky Pillars TEST wipe, and how often?
Too few wipes are on record for Lucky Pillars TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 10 hours ago.
Tags, lists
Which lists on Rust Data hold Lucky Pillars TEST, and which filters?
The Rust Data lists that Lucky Pillars TEST fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Lucky Pillars TEST?
Read by the game's server browser, the tags Lucky Pillars TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Lucky Pillars TEST?
The manual route: launch Rust, F1, then client.connect 179.238.35.165:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.