Online SA 179.41.11.247:22460 checked 13m ago
21PILOTOS
Connect
srv = rust.server("179.41.11.247:22461")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 40% in SA. Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 17h | Thu 12 Nov, 13:33 UTC | wipe |
| 2 | 27d 16h | Thu 26 Nov, 11:41 UTC | wipe |
| 3 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 14h | Thu 10 Dec, 09:48 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 15:26 UTC4h ago | NaN | NaN | running | 0 |
| 1 | Thu 15 Oct, 13:53 UTC14d ago | 9 | NaN | NaN | 1 |
| 2 | Thu 1 Oct, 17:52 UTC FW28d ago | 6 | halved by day 12 | 13.8 days | 1 |
| 3 | Thu 17 Sep, 19:45 UTC41d ago | 4 | held half | 13.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 101552018
- map
- Procedural Map
- size
- 4250
- seed
- 101552018
Server
srv.info()- address
- 179.41.11.247:22460
- region
- SA
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 29 Oct 2026, 15:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Red Raisin PvE | SA · groups of 8+ · biweekly · 8 on average | 11/30 |
| 1 | LATAMRUST | FULL PVE | 1X | SA · groups of 8+ · 1x · biweekly · 5 on average | 4/50 |
| 2 | [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 3 | Llaneros PVE | Habilidades, Eventos, Negocios, Raids | SA · groups of 8+ · biweekly · 2 on average | 1/100 |
| 4 | LOS EXILIADOS | PVE - X2 [LATAM] | SA · groups of 8+ · 2x · biweekly · 6 on average | 19/60 |
| 5 | [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes | SA · groups of 12+ · monthly · 5 on average | 7/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does 21PILOTOS rank?
Ranked #2,624 on seven-day player hours, 21PILOTOS is #95 in South America and in the top 12% of all ranked servers.
How full does 21PILOTOS run?
Current row: 4 players on 21PILOTOS, against 40 slots. Over the last seven days it averaged 1 players and peaked at 7. Peak hour in the last 48 hours: 01:00 UTC, mean 5 players.
Server facts
What does performance look like on 21PILOTOS?
Server fps over the last 48 hours averages 112; the floor is 21. Buildings, deployables and all else in the world took the count as high as 124,005 entities. A high of 4,479 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is 21PILOTOS on?
Rust network protocol 2635 and build 168909 on Linux is what 21PILOTOS runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 21PILOTOS, and is it up?
Online is the state at the latest refresh for 21PILOTOS. Count back 2 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is 21PILOTOS hosted?
With its SA tag, 21PILOTOS lists itself in South America. Rust Data does not look up where the machine stands; it shows where a server says it is. 179.41.11.247:22460 is its address.
Map and rules
Which settings and rules does 21PILOTOS run?
No gather rate appears in the name: 21PILOTOS. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on 21PILOTOS?
The game generates the map on 21PILOTOS: procedural, size 4,250, seed 101552018. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does 21PILOTOS wipe, and how often?
Recent wipes on 21PILOTOS have come about every 13.9 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 4 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on 21PILOTOS like?
The average peak over recent wipes is 6 players. 9 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 9.
Tags and filters
Where does 21PILOTOS appear among Rust Data lists and filters?
On Rust Data, 21PILOTOS appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How should you read the server tags on 21PILOTOS?
Read by the game's server browser, the tags 21PILOTOS publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; SA (South America): South America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join 21PILOTOS?
The manual route: launch Rust, F1, then client.connect 179.41.11.247:22460. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/UfxYxVT7d7.