Offline 179.65.145.74:28015 checked 40d ago
Ash Local Map Test
Connect
srv = rust.server("179.65.145.74:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 17 Sep, 11:23 UTC40d ago | 1 | NaN | running | 1 |
| 1 | Thu 17 Sep, 01:48 UTC41d ago | 1 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.65.145.74:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 11:23 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 156/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
What position does Ash Local Map Test take in the server rankings?
Rank #14,735 on seven-day player hours for Ash Local Map Test, within the top – of all ranked servers.
How many players does Ash Local Map Test hold at once?
Ash Local Map Test returns no live count at this refresh, having last been seen 40 days 22 hours ago.
About the server
What is the Rust version on Ash Local Map Test?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Ash Local Map Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Ash Local Map Test, and is it up?
Ash Local Map Test is offline at this refresh; the last response came 40 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is Ash Local Map Test hosted?
No region is published by Ash Local Map Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.65.145.74:28015 is its address.
Rules, settings, map
Which settings and rules does Ash Local Map Test run?
The name Ash Local Map Test carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Ash Local Map Test wipe, and on what schedule?
Too few wipes are on record for Ash Local Map Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 40 days 22 hours ago.
On Ash Local Map Test, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Ash Local Map Test appear among Rust Data lists and filters?
These Rust Data lists include Ash Local Map Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Ash Local Map Test hold?
These tags are published by Ash Local Map Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Ash Local Map Test?
Enter client.connect 179.65.145.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.