Offline 179.65.161.182:28015 checked 17d ago
Rogers Inc Skin Studio
Connect
srv = rust.server("179.65.161.182:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.65.161.182:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 23:24 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 92/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population
How does Rogers Inc Skin Studio compare in the rankings?
Player hours over seven days put Rogers Inc Skin Studio at #14,280, in the top 65% of the ranked set.
How full does Rogers Inc Skin Studio run?
Offline now for Rogers Inc Skin Studio, with the last sample 17 days ago.
Server data
Which Rust version is Rogers Inc Skin Studio on?
The build is Rust network protocol 2634 and build 167231 on Windows, run by Rogers Inc Skin Studio. Steam updates your game for you, but the protocol must match to join.
How reliable is Rogers Inc Skin Studio, and is it online now?
Offline now for Rogers Inc Skin Studio, last seen 17 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 11 October 2026.
In which location is Rogers Inc Skin Studio hosted?
No region is published by Rogers Inc Skin Studio. Rust Data does not look up where the machine stands; it shows where a server says it is. 179.65.161.182:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Rogers Inc Skin Studio?
No gather rate appears in the name: Rogers Inc Skin Studio. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Rogers Inc Skin Studio?
Rogers Inc Skin Studio runs a procedural map, which the game generates.
Wipe schedule
When does Rogers Inc Skin Studio wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rogers Inc Skin Studio on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold Rogers Inc Skin Studio, and which filters?
The Rust Data lists that Rogers Inc Skin Studio fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Rogers Inc Skin Studio?
Read by the game's server browser, the tags Rogers Inc Skin Studio publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rogers Inc Skin Studio?
Enter client.connect 179.65.161.182:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.