Offline 18.219.102.60:28015 checked 27d ago
Apohis Staging Cloud
Connect
srv = rust.server("18.219.102.60:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 18.219.102.60:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 02:51 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 185/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 137/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 24/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Quick answers
From the figures on this page.
Population data
What position does Apohis Staging Cloud take in the server rankings?
Over the last seven days Apohis Staging Cloud sits at #16,639 on player hours, in the top 70% of ranked servers.
How many players does Apohis Staging Cloud hold at once?
The current row shows Apohis Staging Cloud offline; the last response was 27 days 10 hours ago.
Server data
What Rust version does Apohis Staging Cloud run?
Rust network protocol 2634 and build 166448 on Windows is what Apohis Staging Cloud runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Apohis Staging Cloud, and is it online now?
The latest sample has Apohis Staging Cloud offline, with a last sighting 27 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Where does Apohis Staging Cloud sit?
There is no region published for Apohis Staging Cloud. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 18.219.102.60:28015.
Rules, settings, map
What rules and settings are recorded for Apohis Staging Cloud?
You will not find a gather rate in the string Apohis Staging Cloud. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Apohis Staging Cloud loaded?
Apohis Staging Cloud runs a procedural map, which the game generates.
Wipes and dates
When does Apohis Staging Cloud wipe, and how often?
The record for Apohis Staging Cloud holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 12 hours ago, and that is the one in play.
Tags and filters
Where does Apohis Staging Cloud appear among Rust Data lists and filters?
The Rust Data lists that Apohis Staging Cloud fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Apohis Staging Cloud hold?
The game's server browser reads these tags from Apohis Staging Cloud: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166448 (Build): Recorded game build: 166448; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Apohis Staging Cloud?
Enter client.connect 18.219.102.60:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.