Offline 18.89.135.83:28015 checked 10d ago
Houston Rust
Connect
srv = rust.server("18.89.135.83:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:02 UTC FW27d ago | 2 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 924838882
- map
- Procedural Map
- size
- 3700
- seed
- 924838882
Server
srv.info()- address
- 18.89.135.83:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:02 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 86/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 79/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 70/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12/1000 |
Quick answers
From the figures on this page.
Player counts
How does Houston Rust compare in the rankings?
Player hours over seven days put Houston Rust at #11,577, in the top 53% of the ranked set.
How full does Houston Rust run?
Offline now for Houston Rust, with the last sample 10 days 15 hours ago.
Server facts
What is the Rust version on Houston Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Houston Rust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Houston Rust, and is it up?
Offline now for Houston Rust, last seen 10 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 30 September 2026.
Which location does Houston Rust run from?
There is no region published for Houston Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 18.89.135.83:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Houston Rust?
No gather rate appears in the name: Houston Rust. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Houston Rust loaded?
Houston Rust runs a procedural map of size 3,700 with seed 924838882, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Houston Rust wipe, and how often?
The only wipe Houston Rust takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 4 hours ago.
What is wipe day on Houston Rust like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 10 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Houston Rust?
These Rust Data lists include Houston Rust: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Houston Rust?
These tags are published by Houston Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Houston Rust?
Enter client.connect 18.89.135.83:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.