Offline 180.147.166.195:28015 checked 28d ago
Private 1v1-2v2 PvP
Connect
srv = rust.server("180.147.166.195:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 180.147.166.195:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 05:53 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Population data
How does Private 1v1-2v2 PvP compare in the rankings?
Rank #16,830 on seven-day player hours for Private 1v1-2v2 PvP, within the top 70% of all ranked servers.
How full does Private 1v1-2v2 PvP run?
Private 1v1-2v2 PvP returns no live count at this refresh, having last been seen 28 days 12 hours ago.
About the server
What is the Rust version on Private 1v1-2v2 PvP?
The build is Rust network protocol 2633 and build 162929 on Windows, run by Private 1v1-2v2 PvP. Steam updates your game for you, but the protocol must match to join.
How reliable is Private 1v1-2v2 PvP, and is it up?
The latest sample has Private 1v1-2v2 PvP offline, with a last sighting 28 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 17 September 2026.
Where does Private 1v1-2v2 PvP sit?
For Private 1v1-2v2 PvP, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 180.147.166.195:28015 is its address.
Settings and map
What rules and settings are recorded for Private 1v1-2v2 PvP?
The name Private 1v1-2v2 PvP carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Private 1v1-2v2 PvP loaded?
Private 1v1-2v2 PvP runs a procedural map, which the game generates.
Wipes and dates
When does Private 1v1-2v2 PvP wipe, and on what schedule?
A rhythm cannot be read from the wipes of Private 1v1-2v2 PvP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 17 hours ago.
Tags and filters
Where does Private 1v1-2v2 PvP appear among Rust Data lists and filters?
On Rust Data, Private 1v1-2v2 PvP appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Private 1v1-2v2 PvP?
The game's server browser reads these tags from Private 1v1-2v2 PvP: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Private 1v1-2v2 PvP?
Enter client.connect 180.147.166.195:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.