Rust Data

rustdata.spaceservers180.165.51.44:28017.ipynb

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Offline 180.165.51.44:28015 checked 2d ago

LinuxGSM X10SDV

moddedoxide

Connect

srv = rust.server("180.165.51.44:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak 1
rank #10,177 # top 46%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 01:40 UTC4d ago 1 NaN running 0
1 Fri 23 Oct, 00:03 UTC6d ago 0 NaN 2.1 days 1
2 Wed 21 Oct, 00:56 UTC8d ago 1 NaN 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.165.51.44:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 01:40 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average146/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average76/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LinuxGSM X10SDV rank?

Player hours over seven days put LinuxGSM X10SDV at #10,177, in the top 46% of the ranked set.

How full does LinuxGSM X10SDV run?

The current row shows LinuxGSM X10SDV offline; the last response was 2 days ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What Rust version does LinuxGSM X10SDV run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by LinuxGSM X10SDV. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LinuxGSM X10SDV, and is it up?

LinuxGSM X10SDV is offline at this refresh; the last response came 2 days ago. 17 of 168 hours up over the last 7 full days, or 10%. The first row Rust Data holds for it is dated 17 October 2026.

In which location is LinuxGSM X10SDV hosted?

For LinuxGSM X10SDV, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 180.165.51.44:28015 is its address.

Settings and map

Which rules apply on LinuxGSM X10SDV, and what settings?

You will not find a gather rate in the string LinuxGSM X10SDV. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on LinuxGSM X10SDV?

LinuxGSM X10SDV runs a procedural map, which the game generates.

Wipe schedule

When does LinuxGSM X10SDV wipe, and how often?

No next wipe can be predicted for LinuxGSM X10SDV, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 9 hours ago, and that is the one in play.

On LinuxGSM X10SDV, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 4 hours in.

Tags, lists

Which lists on Rust Data hold LinuxGSM X10SDV, and which filters?

The Rust Data lists that LinuxGSM X10SDV fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on LinuxGSM X10SDV hold?

These tags are published by LinuxGSM X10SDV and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into LinuxGSM X10SDV?

Enter client.connect 180.165.51.44:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online