Rust Data

rustdata.spaceservers180.181.194.65:28081.ipynb

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Offline 180.181.194.65:28080 checked 14h ago

[AU] Outback Rust Monthly 2X

2x moddedoxide

Connect

srv = rust.server("180.181.194.65:28081")
print(srv.connect_command)

Right now

srv.summary()
players now 1/80 # 1% full
7-day average 0 # peak 1
rank #12,115 # top 54%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75108:0009:0011:0012:0003:0004:00Wiped Wed 28 Oct, 08:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 08:36 UTC1d ago NaN NaN running 0
1 Tue 13 Oct, 11:10 UTC16d ago 0 NaN 14.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.181.194.65:28080
region
–
max players
80
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 08:36 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average1/75
1[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average3/75
2Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average0/50
3[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
4[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 10 on average5/100
5[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average2/100

Quick answers

From the figures on this page.

Population data

What position does [AU] Outback Rust Monthly 2X take in the server rankings?

Rank #12,115 on seven-day player hours for [AU] Outback Rust Monthly 2X, within the top 54% of all ranked servers.

What population does [AU] Outback Rust Monthly 2X carry?

The current row shows [AU] Outback Rust Monthly 2X offline; the last response was 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.

Server facts

What Rust version does [AU] Outback Rust Monthly 2X run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [AU] Outback Rust Monthly 2X. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [AU] Outback Rust Monthly 2X, and is it online now?

The latest sample has [AU] Outback Rust Monthly 2X offline, with a last sighting 14 hours ago. Over the last 7 full days the hours up number 6 of 168, 4%. Its earliest recorded date in Rust Data is 13 October 2026.

Where does [AU] Outback Rust Monthly 2X sit?

Its name points to Oceania, but [AU] Outback Rust Monthly 2X publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 180.181.194.65:28080 is its address.

Map and rules

What rules and settings are recorded for [AU] Outback Rust Monthly 2X?

The name carries the figure: [AU] Outback Rust Monthly 2X runs 2x gather. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on [AU] Outback Rust Monthly 2X?

The game generates its map: procedural, on [AU] Outback Rust Monthly 2X.

Wipes and dates

When does [AU] Outback Rust Monthly 2X wipe, and how often?

Too few wipes are on record for [AU] Outback Rust Monthly 2X to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 34 hours ago.

What is wipe day on [AU] Outback Rust Monthly 2X like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold [AU] Outback Rust Monthly 2X, and which filters?

These Rust Data lists include [AU] Outback Rust Monthly 2X: Oceania Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Which meanings do the tags on [AU] Outback Rust Monthly 2X hold?

These tags are published by [AU] Outback Rust Monthly 2X and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp80 (Max players): The server lists 80 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into [AU] Outback Rust Monthly 2X?

The manual route: launch Rust, F1, then client.connect 180.181.194.65:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp80
Max players The server lists 80 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,326 players 11,886 servers online