Rust Data

rustdata.spaceservers180.29.180.132:28017.ipynb

Run all rust-data · live

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Offline 180.29.180.132:28015 checked 8d ago

Test server

moddedoxide

Connect

srv = rust.server("180.29.180.132:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.29.180.132:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:02 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average87/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average60/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average170/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Test server rank?

Rank #15,432 on seven-day player hours for Test server, within the top 69% of all ranked servers.

How many players does Test server hold at once?

Test server returns no live count at this refresh, having last been seen 8 days 6 hours ago.

Server data

What is the Rust version on Test server?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Test server. Steam updates your game for you, but the protocol must match to join.

How reliable is Test server, and is it online now?

Test server is offline at this refresh; the last response came 8 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 October 2026.

In which location is Test server hosted?

No region is published by Test server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 180.29.180.132:28015.

Rules, settings, map

Which rules apply on Test server, and what settings?

No gather rate appears in the name: Test server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Test server loaded?

The game generates its map: procedural, on Test server.

Wipes and dates

On what schedule does Test server wipe?

A rhythm cannot be read from the wipes of Test server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 6 hours ago.

Tags and filters

Which lists on Rust Data hold Test server, and which filters?

On Rust Data, Test server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Test server?

These tags are published by Test server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Test server?

The manual route: launch Rust, F1, then client.connect 180.29.180.132:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online