Rust Data

rustdata.spaceservers180.29.180.132:28770.ipynb

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Offline 180.29.180.132:28768 checked 8d ago

My Custom Port Server

moddedoxide

Connect

srv = rust.server("180.29.180.132:28770")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.29.180.132:28768
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:24 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average108/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Quick answers

From the figures on this page.

Population data

How does My Custom Port Server compare in the rankings?

Over the last seven days My Custom Port Server sits at #15,452 on player hours, in the top 69% of ranked servers.

What population does My Custom Port Server carry?

Offline now for My Custom Port Server, with the last sample 8 days 2 hours ago.

Server facts

Which Rust version is My Custom Port Server on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Custom Port Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Custom Port Server, and is it up?

The latest sample has My Custom Port Server offline, with a last sighting 8 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 21 October 2026.

Which location does My Custom Port Server run from?

For My Custom Port Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 180.29.180.132:28768 is its address.

Map and rules

What rules and settings are recorded for My Custom Port Server?

No gather rate appears in the name: My Custom Port Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on My Custom Port Server?

A procedural map runs on My Custom Port Server, generated by the game.

Wipe data

When does My Custom Port Server wipe, and on what schedule?

The record for My Custom Port Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 6 hours ago.

Tags, lists

Where does My Custom Port Server appear among Rust Data lists and filters?

On Rust Data, My Custom Port Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Custom Port Server hold?

The game's server browser reads these tags from My Custom Port Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Custom Port Server?

The manual route: launch Rust, F1, then client.connect 180.29.180.132:28768. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online