Rust Data

rustdata.spaceservers181.215.65.75:28017.ipynb

Run all rust-data · live

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Offline 181.215.65.75:28015 checked 45d ago

Local Rust Server [No EAC]

moddedoxide

Connect

srv = rust.server("181.215.65.75:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,456 # no region published
last wipe 50d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
181.215.65.75:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 02:53 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average39/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average5/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average96/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Local Rust Server [No EAC] rank?

Over the last seven days Local Rust Server [No EAC] sits at #13,456 on player hours, in the top – of ranked servers.

How full does Local Rust Server [No EAC] run?

Local Rust Server [No EAC] returns no live count at this refresh, having last been seen 45 days 21 hours ago.

Server data

What is the Rust version on Local Rust Server [No EAC]?

Rust network protocol 2633 and build 163493 on Windows is what Local Rust Server [No EAC] runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Rust Server [No EAC], and is it online now?

Local Rust Server [No EAC] is offline at this refresh; the last response came 45 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 September 2026.

Where does Local Rust Server [No EAC] sit?

No region is published by Local Rust Server [No EAC]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 181.215.65.75:28015 is its address.

Map and rules

What rules and settings are recorded for Local Rust Server [No EAC]?

You will not find a gather rate in the string Local Rust Server [No EAC]. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The VAC field reads off.

What is the map on Local Rust Server [No EAC]?

A procedural map runs on Local Rust Server [No EAC], generated by the game.

Wipe schedule

On what schedule does Local Rust Server [No EAC] wipe?

The record for Local Rust Server [No EAC] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days ago.

Tags, lists

Which lists on Rust Data hold Local Rust Server [No EAC], and which filters?

On Rust Data, Local Rust Server [No EAC] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Local Rust Server [No EAC]?

Read by the game's server browser, the tags Local Rust Server [No EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Local Rust Server [No EAC]?

The manual route: launch Rust, F1, then client.connect 181.215.65.75:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163493
Build Recorded game build: 163493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online