Offline 181.215.65.75:28015 checked 45d ago
Local Rust Server [No EAC]
Connect
srv = rust.server("181.215.65.75:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 181.215.65.75:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 02:53 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 20/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 39/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 5/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 96/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Local Rust Server [No EAC] rank?
Over the last seven days Local Rust Server [No EAC] sits at #13,456 on player hours, in the top – of ranked servers.
How full does Local Rust Server [No EAC] run?
Local Rust Server [No EAC] returns no live count at this refresh, having last been seen 45 days 21 hours ago.
Server data
What is the Rust version on Local Rust Server [No EAC]?
Rust network protocol 2633 and build 163493 on Windows is what Local Rust Server [No EAC] runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Rust Server [No EAC], and is it online now?
Local Rust Server [No EAC] is offline at this refresh; the last response came 45 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 September 2026.
Where does Local Rust Server [No EAC] sit?
No region is published by Local Rust Server [No EAC]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 181.215.65.75:28015 is its address.
Map and rules
What rules and settings are recorded for Local Rust Server [No EAC]?
You will not find a gather rate in the string Local Rust Server [No EAC]. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The VAC field reads off.
What is the map on Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
Wipe schedule
On what schedule does Local Rust Server [No EAC] wipe?
The record for Local Rust Server [No EAC] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days ago.
Tags, lists
Which lists on Rust Data hold Local Rust Server [No EAC], and which filters?
On Rust Data, Local Rust Server [No EAC] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Local Rust Server [No EAC]?
Read by the game's server browser, the tags Local Rust Server [No EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Local Rust Server [No EAC]?
The manual route: launch Rust, F1, then client.connect 181.215.65.75:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.