Online 182.166.83.131:28015 checked 2h ago
don-server3
Connect
srv = rust.server("182.166.83.131:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:11 UTC FW27d ago | 12 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1289664807
- map
- Procedural Map
- size
- 4250
- seed
- 1289664807
Server
srv.info()- address
- 182.166.83.131:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does don-server3 rank?
Over the last seven days don-server3 sits at #3,409 on player hours, in the top 15% of ranked servers.
How many players does don-server3 hold at once?
Current row: 2 players on don-server3, against 20 slots. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 12:00 UTC, mean 3 players.
Server data
What does performance look like on don-server3?
Server fps over the last 48 hours averages 139; the floor is 85. Entity numbers reached 132,450, and that includes buildings, deployables and the rest. The memory field tops out at 4,374 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on don-server3?
Version Rust network protocol 2635 and build 168909 on Windows is reported by don-server3. Steam updates your game for you, but the protocol must match to join.
Is don-server3 up, and what does its uptime show?
The current sample puts don-server3 online. The uptime it reports puts the last restart about 6 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is don-server3 hosted?
For don-server3, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 182.166.83.131:28015 is its address.
Rules, settings, map
Which rules apply on don-server3, and what settings?
No gather rate appears in the name: don-server3. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has don-server3 selected?
Size 4,250, seed 1289664807: the procedural map on don-server3, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does don-server3 wipe, and on what schedule?
Once a month don-server3 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 1 hours ago.
What is wipe day on don-server3 like?
The average peak over recent wipes is 12 players. The crowd on the latest wipe topped out 18 hours after it began.
Tags and filters
Which lists on Rust Data hold don-server3, and which filters?
The Rust Data lists that don-server3 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on don-server3?
These tags are published by don-server3 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to don-server3?
The manual route: launch Rust, F1, then client.connect 182.166.83.131:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.