Offline EA 183.221.149.37:17292 checked 40d ago
测试
Connect
srv = rust.server("183.221.149.37:43402")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 29 October, 21:31 UTC, in 11h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 183.221.149.37:17292
- region
- EA
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 17 Sep 2026, 21:31 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 65 on average | 316/325 |
| 1 | Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 40 on average | 19/215 |
| 2 | Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 26 on average | 56/250 |
| 3 | [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 11/200 |
| 4 | JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 0/60 |
| 5 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 测试 rank?
On seven-day player hours 测试 is #15,382 overall and #477 in Asia, inside the top – of all ranked servers.
How many players does 测试 hold at once?
The current row shows 测试 offline; the last response was 40 days 19 hours ago.
About the server
What Rust version does 测试 run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by 测试. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 测试, and is it online now?
测试 is offline at this refresh; the last response came 40 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 September 2026.
In which location is 测试 hosted?
The EA tag is what 测试 uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 183.221.149.37:17292 is its address.
Map and rules
Which settings and rules does 测试 run?
You will not find a gather rate in the string 测试. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has 测试 loaded?
测试 runs a procedural map, which the game generates.
Wipe data
When does 测试 wipe, and on what schedule?
The next wipe for 测试 is an estimate, drawn from biweekly: 14 days after its last wipe. The schedule puts the next wipe on Thursday 29 October at 21:31 UTC. The world it runs now was generated 41 days 12 hours ago. A fortnightly wipe schedule is published in its tags.
Tags and filters
Where does 测试 appear among Rust Data lists and filters?
These Rust Data lists include 测试: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on 测试?
Read by the game's server browser, the tags 测试 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; EA (East Asia): East Asia is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into 测试?
The manual route: launch Rust, F1, then client.connect 183.221.149.37:17292. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.