Online 183.77.206.189:23429 checked 10m ago
Chirakari Members Server
Connect
srv = rust.server("183.77.206.189:23431")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 01:24 UTC21d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1652930283
- map
- Procedural Map
- size
- 4250
- seed
- 1652930283
Server
srv.info()- address
- 183.77.206.189:23429
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 01:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 42/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40/200 |
Quick answers
From the figures on this page.
Population data
How does Chirakari Members Server compare in the rankings?
Player hours over seven days put Chirakari Members Server at #15,273, in the top 69% of the ranked set.
How many players does Chirakari Members Server hold at once?
Chirakari Members Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does Chirakari Members Server perform?
Server fps over the last 48 hours averages 57; the floor is 52. The entity count peaked at 105,238, covering buildings, deployables and the rest of the world. A high of 4,616 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Chirakari Members Server?
Version Rust network protocol 2634 and build 167231 on Windows is reported by Chirakari Members Server. The protocol has to match before you can join, and Steam does the updating.
Is Chirakari Members Server up, and what does its uptime show?
The current sample puts Chirakari Members Server online. A restart about 8 days 13 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Chirakari Members Server sit?
No region is published by Chirakari Members Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 183.77.206.189:23429 is its address.
Rules, settings, map
Which rules apply on Chirakari Members Server, and what settings?
You will not find a gather rate in the string Chirakari Members Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Chirakari Members Server selected?
The game generates the map on Chirakari Members Server: procedural, size 4,250, seed 1652930283. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Chirakari Members Server wipe?
The record for Chirakari Members Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 4 hours ago.
On Chirakari Members Server, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does Chirakari Members Server appear among Rust Data lists and filters?
The Rust Data lists that Chirakari Members Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Chirakari Members Server?
The game's server browser reads these tags from Chirakari Members Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Chirakari Members Server?
Enter client.connect 183.77.206.189:23429 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.