Rust Data

rustdata.spaceservers183.89.9.207:28127.ipynb

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Online 183.89.9.207:28125 checked 8m ago

CrustyRaidSim test rig

moddedcarbon

Connect

srv = rust.server("183.89.9.207:28127")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #6,197 # top 28%
no wipes 'resets' # 15 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 03:58 UTC1d ago NaN NaN NaN 0
1 Mon 26 Oct, 09:09 UTC2d ago NaN NaN NaN 0
2 Mon 26 Oct, 08:06 UTC2d ago NaN NaN NaN 1
3 Mon 26 Oct, 06:18 UTC2d ago NaN NaN NaN 1
4 Sun 25 Oct, 15:56 UTC3d ago NaN NaN NaN 1
5 Sun 25 Oct, 14:53 UTC3d ago NaN NaN NaN 0
6 Sun 25 Oct, 14:47 UTC3d ago NaN NaN NaN 1
7 Sun 25 Oct, 14:14 UTC3d ago NaN NaN NaN 0
8 Sun 25 Oct, 14:08 UTC3d ago NaN NaN NaN 0
9 Sun 25 Oct, 13:58 UTC3d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
183.89.9.207:28125
region
–
max players
10
group limit
32 max
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 127 on average21/300
1EU Hub 01EU · groups of 1000+ · 23 on average24/3300
2RaidLabgroups of 8+ · 20 on average200/50
3404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average4/300
4A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
5[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Quick answers

From the figures on this page.

Population data

What position does CrustyRaidSim test rig take in the server rankings?

Player hours over seven days put CrustyRaidSim test rig at #6,197, in the top 28% of the ranked set.

How full does CrustyRaidSim test rig run?

Current row: 0 players on CrustyRaidSim test rig, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.

Server facts

What Rust version does CrustyRaidSim test rig run?

Rust network protocol 2635 and build 168909 on Linux is what CrustyRaidSim test rig runs. Steam updates your game for you, but the protocol must match to join.

How reliable is CrustyRaidSim test rig, and is it up?

CrustyRaidSim test rig reports itself online at the current refresh. Over the last 2 full days the hours up number 48 of 48, 100%. The first row Rust Data holds for it is dated 25 October 2026.

Which location does CrustyRaidSim test rig run from?

No region is published by CrustyRaidSim test rig. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 183.89.9.207:28125.

Map and rules

What rules and settings are recorded for CrustyRaidSim test rig?

No gather rate appears in the name: CrustyRaidSim test rig. The cap on a group is 32 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Wipe schedule

When does CrustyRaidSim test rig wipe, and on what schedule?

CrustyRaidSim test rig starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Where does CrustyRaidSim test rig appear among Rust Data lists and filters?

The Rust Data lists that CrustyRaidSim test rig fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on CrustyRaidSim test rig hold?

These tags are published by CrustyRaidSim test rig and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts32 (Group limit): No team may exceed 32; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into CrustyRaidSim test rig?

In Rust, F1 opens the console: type client.connect 183.89.9.207:28125. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts32
Group limit No team may exceed 32.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,281 players 11,765 servers online